﻿using System;
using UnityEngine;

namespace Game
{
    /// <summary>
    /// 初始化所有Service
    /// </summary>
    public class Serivce
    {
        public Serivce(Contexts contexts, Transform gameContoller)
        {
            LoadPrefabService.Instance.Init(contexts,gameContoller);
            CreatorService.Instance.Init(contexts);
        }

    }
}
